Blog — Product RSS



My Kickstarter Diary - Day 3: How much time is this going to cost me?

Thinking about running a Kickstarter? Well, 19 months after I decided to self publish my game, Magnate: The First City, I am entering the final build-up of mine. This is the inside story of the challenges, joys, thrills and spills of running a Kickstarter campaign and the nerve-racking final weeks before launch… read on if you dare. Am I burying the lede? I’ll leave it up to you to decide! For the last couple of days I’ve been spending lots of time and effort preparing for and attending critical meetings for the job that actually pays the bills: my work as a contractor consulting on the product & engineering strategy of software businesses. The company I’m working with today is...

Continue reading



Magnate news round-up: January 2019

Has it really been two months already? Unsurprisingly, there’s lots to catch-up on with progress on playtesting, design and ever increasing public awareness of the game! Building the coverage Over the last few months the amount of coverage Magnate has received in the press has started to swell. Some swift googling revealed a mini post Essen flurry of articles like this, this and this. We even got a mention on the Polyhedron Collider’s most anticipated games of 2019 podcast! Rory Somers, one of the “colliders”(?) had already given us a great little write-up in his review of Dragonmeet, but it was awesome to see Magnate specifically called out as anticipated alongside much more famous names like Wingspan and Munchkin. At...

Continue reading