Can narrative and strategy ever blend well? Jaya Baldwin explores different ways games have tried to integrate narrative and traditional gameplay elements.
November was slightly quieter than September or October – it couldn’t not be – but, once again, overall progress moved substantially forward; especially in enhancing Magnate’s gameplay and recruiting new team members. Read More
In his first article for the site, Jaya Baldwin – new member of the Naylor Games team, makes a forceful case for both titles
I was bothered by how much the “cult of the new” is making boardgamers unhappy. It’s time to fight back!
October proved to be just as busy as September, not least because of all the prep for Essen, which – at time of posting – had just started. Read More
With Essen nearly upon us and all the final preparations going on at Naylor Towers, I thought it was a good opportunity to give you the lowdown on playing Magnate: The First City (5C132) at the show.
In my first foray into trying to create a design orientated “functional” boardgame review, I look at a game I have distinctly mixed feelings about: Century: Golem Edition