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My Kickstarter Diary - Day 13: ARRGGGH SO. MUCH. ADMIN. Why does my game generate so much of it?!

Thinking about running a Kickstarter? Well, 19 months after I decided to self publish my game, Magnate: The First City, I am entering the final build-up of mine. This is the inside story of the challenges, joys, thrills and spills of running a Kickstarter campaign and the nerve-racking final weeks before launch… …Today: How admin is getting me down and why publishing a game might be an especially admin hungry business. Exactly how wrong I was As I alluded to in Day 3’s post, I significantly underestimated the time that would be involved in publishing Magnate. I knew it would be investment of time, but I thought it would be somewhere in the same region as running my newspaper project:...

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My Kickstarter Diary - Day 3: How much time is this going to cost me?

Thinking about running a Kickstarter? Well, 19 months after I decided to self publish my game, Magnate: The First City, I am entering the final build-up of mine. This is the inside story of the challenges, joys, thrills and spills of running a Kickstarter campaign and the nerve-racking final weeks before launch… read on if you dare. Am I burying the lede? I’ll leave it up to you to decide! For the last couple of days I’ve been spending lots of time and effort preparing for and attending critical meetings for the job that actually pays the bills: my work as a contractor consulting on the product & engineering strategy of software businesses. The company I’m working with today is...

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