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Producing Fun 18: James Faulkner & Paul Allen - Publishers & Designers

Producing Fun is a podcast about making tabletop games from a product perspective.  Stonesword Games’ latest title - The feudal Japan themed Senjutsu - hit Kickstarter with a bang last year, raising around one million pounds. This week, I talk to the company’s two founders - James Faulkner and Paul Allen - about how they achieved this success, from beyond-diligent historical research, endless testing and focusing on the power of good advertising over the world of BGG and content creators. Senjutsu late pledge: Daimyo, Battle For Japan Signup: (Game Designed by Martin Wallace, Launching Oct 2022) Listen on Youtube: Listen on podcasting platforms:   Transcription James 00:00Hi I'm James, and this is producing fun, a podcast about making...

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Producing Fun #11: Andrew Navaro - Creative Director

Producing Fun is a podcast about making tabletop games from a product perspective. Andrew Navaro is the former Head of Studio for Fantasy Flight Games where he was responsible for leading the aesthetic execution (illustration, graphic design, even story) of their famously gorgeous looking titles. Now he runs Earthborne Games, a new studio setting out to Kickstart Earthborne Rangers: a sci-fi, environmentally themed card game in the mould of Arkham Horror that embodies its sustainable values in its physical production and manufacturing. In this episode we talk art direction, licensed artwork, building story rich card games and the business challenges of creating environmentally sustainable products. Listen on podcasting platforms:—Creative-Director-e14rlqi Listen on Youtube: Earthborne Games: Earthborne Rangers Kickstarter:

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Producing Fun: The new podcast from Naylor Games

I just launched a new podcast about games. Here I explore the thinking behind it and introduce the first episode. Time for something new? For a while now, I’ve been finding myself less and less inclined to spend time writing a blog. This has probably been very clear from how sporadic, in general, my posts have become. My original plan – back at the end of 2019 – was to get back to blogging once the New Year started. I’d really enjoyed writing the pieces that explored the behind-the-scenes story of the Magnate Kickstarter. With a well-earned Christmas break behind me, I was fully planning to get back to proper blogging again shortly after. Of course, there were some un-forseen...

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