Has it really been two months already? Unsurprisingly, there’s lots to catch-up on with progress on playtesting, design and ever increasing public awareness of the game!
In September there were a lot of firsts for Magnate: we got our first ever review, did our first podcast interview and the first ever “pretty prototype” was assembled. Now our first big show is upon us!
Progress to publishing Magnate continues to move at a pace. Here’s a quick round-up of the latest developments from August.