Has it really been two months already? Unsurprisingly, there’s lots to catch-up on with progress on playtesting, design and ever increasing public awareness of the game!
Continue reading “Magnate news round-up: January 2019”
November was slightly quieter than September or October – it couldn’t not be – but, once again, overall progress moved substantially forward; especially in enhancing Magnate’s gameplay and recruiting new team members. Continue reading “Magnate news round-up: November 2018”
October proved to be just as busy as September, not least because of all the prep for Essen, which – at time of posting – had just started. Continue reading “Magnate news round-up: October 2018”
With Essen nearly upon us and all the final preparations going on at Naylor Towers, I thought it was a good opportunity to give you the lowdown on playing Magnate: The First City (5C132) at the show.
Continue reading “Essen is nearly here… This is how to play Magnate at Spiel”
Last weekend I attended a convention – and it was the best one I’ve experienced so far. Here’s five reasons why I loved it and what I’d like to see in other conventions as a result.
Continue reading “5 reasons why Tabletop Scotland is the best convention I’ve been to”