Has it really been two months already? Unsurprisingly, there’s lots to catch-up on with progress on playtesting, design and ever increasing public awareness of the game!
Continue reading “Magnate news round-up: January 2019”
Tag: Buildings
Magnate news round-up: November 2018
November was slightly quieter than September or October – it couldn’t not be – but, once again, overall progress moved substantially forward; especially in enhancing Magnate’s gameplay and recruiting new team members. Continue reading “Magnate news round-up: November 2018”
6 buildings from Magnate
With the receipt of renders I take a closer look at some of the game’s buildings and the source of their inspiration