First an apology: Inevitably this diary has become a lot less frequent than I would like! The sheer amount of work of involved in launching a Kickstarter, as day 3 explored, is vast. And, much as I would like to blog more, its absolutely not the… Read More
Thinking about running a Kickstarter? Well, 19 months after I decided to self publish my game, Magnate: The First City, I am entering the final build-up of mine. This is the inside story of the challenges, joys, thrills and spills of running a Kickstarter campaign… Read More
Thou shalt blog each week is the mantra of the SEO age. Does it make sense? Infinite Content I stare at the queue of articles I have saved to Pocket. As push my thumb up the page I begin to realise there are more… Read More
It’s not like losing a person. But when something you’ve spent ages working on has to go, it can be pretty rough. Apologies to everyone that my blogging has been so spotty lately as a result.
The new Magnate site has launched today. It contains key information about the game’s many features: like its comprehensive tutorial mode (designed to allow players to learn without a rulebook) or its realistic 3D buildings of different types. As we get closer to launch, I’ll… Read More
In my day job, I run the product department of a technology company. But I’ve always loved boardgames: playing them, analysing them and most of all, designing them. Over the last few years, I’ve realised that the business of making great games and my day… Read More