In September there were a lot of firsts for Magnate: we got our first ever review, did our first podcast interview and the first ever “pretty prototype” was assembled. Now our first big show is upon us!
Progress to publishing Magnate continues to move at a pace. Here’s a quick round-up of the latest developments from August.
A collection of resources to help you speed up and improve the process of working with artists. Especially useful if this is your first game and you’re the one in charge of making sure it’s beautiful.