In the last post I explored some possible reasons why Flashpoint’s turn order is just so forgettable. In this post, I present the results of my little experiment and explore what it all means.
Note: If you’ve not played a Ticket to Ride game before, I recommend that you play Ticket to Ride: Europe first before reading. I’ll be taking a lot of knowledge of the game for granted.
I first discovered Ticket to Ride: Europe in 2008. It was not the first hobby game that I played, nor even the first train themed one; that honour goes to Martin Wallace’s excellent Railroad Tycoon. But TtR: Europe’s fantastic qualities were clear from the beginning.
In my day job, I run the product department of a technology company. But I’ve always loved boardgames: playing them, analysing them and most of all, designing them.
Over the last few years, I’ve realised that the business of making great games and my day job were much closer than I previously thought.