I was bothered by how much the “cult of the new” is making boardgamers unhappy. It’s time to fight back!
It’s not like losing a person. But when something you’ve spent ages working on has to go, it can be pretty rough. Apologies to everyone that my blogging has been so spotty lately as a result.
Last weekend I attended a convention – and it was the best one I’ve experienced so far. Here’s five reasons why I loved it and what I’d like to see in other conventions as a result.
A group of experienced games journalists are publishing a 250 page hardback boardgame yearbook and it looks very interesting. While books are not really my focus here, it seems like an interesting product of itself with a strong proposition; making it worthy of a closer look.
In my day job, I run the product department of a technology company. But I’ve always loved boardgames: playing them, analysing them and most of all, designing them.
Over the last few years, I’ve realised that the business of making great games and my day job were much closer than I previously thought.