The Naylor Games blog

How we made the Naylor Games logo

The site’s name is officially changing and we’ve got a brand spanking new logo! Here’s why and – just because I thought it might be interesting – what the thinking behind the design is. With Magnate now going into mass production, I realised it was time that Naylor Games had a proper logo and for […]

Mental Health First Aid for people in boardgames: My pledge

I’m pledging my support to the boardgame community as a Mental Health First Aider – a first line support person for mental health. You can contact me at james@naylorgames.com to talk about anything: everything you tell me will be confidential. Organisations interested in using me as a ‘virtual’ Mental Health First Aider for their team […]

Naylor Games Conventions – 2020

Even though all of the big physical conventions have been called off this year, Naylor Games will still be hitting the virtual convention circuit. Check out our event calendar below! Events calendar Our virtual events calendar shows all the events we’ve got coming-up: Virtually Expo – 21st-23rd August 2020 At this replacement for the usual […]

What do developers do?

The Magnate Kickstarter is still in full swing and is very close to raising $50,000 with about 5 days to go. In this post, Jaya Baldwin takes over the reins and writes about what Developers do – one of the most poorly understood roles in the game world.  Wherever you see the game Magnate, you […]

My Kickstarter Diary – Day 29: Naylor Games… of Wyoming

First an apology: Inevitably this diary has become a lot less frequent than I would like! The sheer amount of work of involved in launching a Kickstarter, as day 3 explored, is vast. And, much as I would like to blog more, its absolutely not the most pressing task in long list. It doesn’t compete, for […]

My Kickstarter Diary: Day 8 – How many backers am I going to get? (1/2)

Thinking about running a Kickstarter? Well, 19 months after I decided to self publish my game, Magnate: The First City, I am entering the final build-up of mine. This is the inside story of the challenges, joys, thrills and spills of running a Kickstarter campaign and the nerve-racking final weeks before launch… read on if […]

My Kickstarter Diary – Day 3: How much time is this going to cost me?

Thinking about running a Kickstarter? Well, 19 months after I decided to self publish my game, Magnate: The First City, I am entering the final build-up of mine. This is the inside story of the challenges, joys, thrills and spills of running a Kickstarter campaign and the nerve-racking final weeks before launch… read on if […]

My Kickstarter Diary – Day 1: The business of launch dates

Thinking about running a Kickstarter? Well, 19 months after I decided to self publish my game, Magnate: The First City, I am entering the final build-up of mine. This is the inside story of the challenges, joys, thrills and spills of running a Kickstarter campaign and the nerve-racking final weeks before launch… read on if […]

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