The Magnate Kickstarter is still in full swing and is very close to raising $50,000 with about 5 days to go. In this post, Jaya Baldwin takes over the reins and writes about what Developers do – one of the most poorly understood roles in… Read More
This week, Jaya writes a functional review co-operative ‘boss fight’ deckbuilder Aeon’s end, exploring the subtle ways it plays with deckbuilding conventions to deliver on its thematic premise.
Today Jaya writes his first ever functional review – an often overlooked gateway title ‘Jamaica’: One of the first tabletop games he ever purchased, and still one he regularly takes out with new friends.
In today’s article Jaya Baldwin compares two different classic word games and, when looked through the lens of modern design, finds one more dated than the other
Can narrative and strategy ever blend well? Jaya Baldwin explores different ways games have tried to integrate narrative and traditional gameplay elements.
In his first article for the site, Jaya Baldwin – new member of the Naylor Games team, makes a forceful case for both titles