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Magnate: New site launched

The new Magnate site has launched today. It contains key information about the game’s many features: like its comprehensive tutorial mode (designed to allow players to learn without a rulebook) or its realistic 3D buildings of different types. As we get closer to launch, I’ll be adding more details about the game as well as updating the art and design elements as they develop. If you aren’t already subscribed to this blog, you can sign-up there to get notified when the Kickstarter launches. The campaign is the due to launch in the Autumn of 2018.

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Introducing Magnate

It’s time for Magnate, a project I've been working on for nearly 7 years, to become a reality What if there was a game that felt like what you imagined Monopoly was going to be, when you were a child? Not the crushing disappointment of what Monopoly actually is: a very random, overlong and mean-spirited game of simplistic and brutal zero-sum logic. But a game the captures the magic of Monopoly in the imagination: the feel of money in your hands, of the scramble to get the best property, dropping huge piles of cash on big risks each turn, the application of your cunning and critical thinking to make the best bet and sitting back to admire the empire you...

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